extends StateBase

@onready var menu: Control = %menu
@onready var input: Control = $"../../input"
signal start_input

func _entry()->void:
	menu.visible = false
	input.visible = true
	print_debug("进入输入界面")
	emit_signal("start_input")
	
func _exit()->void:
	menu.visible = true
	input.visible = false
	
